import * as scripts from "./utils/gslCode/gslScripts.js"
/**
* @namespace gpuScripts
*/
/**
* Retrieves the available GPU scripts and their corresponding functions.
* @member gpuScripts
* @memberof gpuScripts
* @returns {Map} - A map of GPU scripts and their functions.
*/
export const gpuScripts = () =>{
let r = Object.keys(scripts).map((script) => {
return script;
});
let fun = new Map();
for (let func of r) {
let fn = []
for (var i = 0; i < Object.keys(func).length; i++){
fn.push(Object.keys(scripts[func])[i])
}
fn = fn.filter((ele) => ele === undefined || ele === "main" ? null : ele)
fun.set(func, fn)
}
return fun;
}